Monday, November 19, 2012


Excited to announce that I will soon be releasing a ray-traced chart component. Here are a few screenshots of the pre-beta release.

Friday, November 16, 2012

Using textures to control refraction

Textures, just like in bump mapping, can be used to alterate the normal to a surface. If you combine it with refraction, ray-tracing can generate some cheap and pretty cool effects.