Large Scale & Interactive Scientific Visualization
A blog about ray-tracing and high performance computing for scientific visualization
The life of Brayns
High performance computing in MsExcel 2010
Monday, June 20, 2011
When Cuda meets Kinect...
When Cuda meets Kinect, realtime raytracing takes a whole new dimension. Thanks to Microsoft, the Kinect SDK allows creation of human 3D structures than can be inserted into the real-time ray-tracing engine.
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