Since I was a big fan of the game, I decided to give it a try with my realtime raytracing engine written in OpenCL. Here is the preview :)
A blog about ray-tracing and high performance computing where quantum physics meet scientific visualization
Sunday, May 6, 2012
Ray-traced trailblazer (Old school revival)
Trailblazer is a video game edited by Gremlin Graphics in 1986. It requires the player to direct a ball along a series of suspended passages. Released originally by Gremlin Graphics for the ZX Spectrum, Commodore 64, Atari 8-bitand Amstrad CPC in 1986 (there was also an enhanced version on Amstrad CPC 3" disc) it was subsequently ported in its original form to the Amiga and Atari ST.