Large Scale & Interactive Scientific Visualization
A blog about ray-tracing and high performance computing for scientific visualization
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Monday, May 20, 2013
Raytracer getting ready for Oculus Rift
The ray-tracing engine is now capable of generating 360° panorama images interactively. Making it ready to interact with Oculus Rift virtual headset using a simple textured sphere in the default DirectX 3D scene.
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