Large Scale & Interactive Scientific Visualization
A blog about ray-tracing and high performance computing for scientific visualization
Pages
Home
The life of Brayns
GPU Accelerated MsExcel
Neurons
Molecular Visualization
Music
Thursday, May 1, 2014
Material Editor for SoL-R
After a few interop issues between the GUI and the GPU library (CUDA and OpenCL), I finally got it working! The GUI makes it simple to manipulate materials on the fly, and validate texture mapping implementation (Bump, Normal, Specular, etc).
Newer Posts
Older Posts
Home
Subscribe to:
Posts (Atom)